Super Mario 64 HD was a fan tech demo of a high-definition remake of Super Mario 64, produced in the Unity game engine by programmer Erik Roystan Ross to demonstrate his "Super Character Controller", an input plugin for the Unity engine. Some days later a reworked version was released, jokingly entitled DMCA's Sky, which had independent characters replaced.
Like the other similar fan projects, No Mario's Skyreceived a takedown notice from Nintendo, and was removed from itch.io.
styled levels with enemies which function like Goombas. In the game, Mario takes a rocket and rides to other planets, which are in fact round-shaped Super Mario Bros. The game was intended to be a parody of No Man's Sky using characters from the Mario franchise. No Mario's Sky was an indie game created by ASMB Studio and hosted at indie website itch.io during August 2016, for the Ludum Dare game jam.
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Despite the website being taken down, Full Screen Mario itself was still hosted on the open-source repository GitHub, until Nintendo sent a takedown notice to GitHub on May 12, 2016, shortly after Full Screen Mario creator Josh Goldberg had mentioned it in an interview with Microsoft's Open Source department. The site was taken down on November 1, 2013, and replaced a page explaining why. After attracting a large amount of visitors and attention from online sources, Nintendo sent a DMCA complaint to. It included all of the original game's levels, along with a level editor and a random level generator. Full Screen Mario was a browser-based remake of Super Mario Bros.